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GRIDCOSM tile building process tips help: Viewing a discussion message
by Nata Lukas [nlt SITOme] [email Nata Lukas] 2017-01-23 19:45:42 [36462]
This is a look at the process I use for building a collaborative piece for the grid. I hope this can help anyone looking for pointers on how to better their skills and play pieces that excite others to play along with them on this cool site.

These instructions are for working in Photoshop. I have not worked in GIMP but I am told it is somewhat similar. Working with layers is very important to this process.

1- Open the current level of gridcosm, copy the center image. Open Photoshop and create a new project with a canvas size of 450 x 450 pixels. paste the center tile into the center of this new project.

2- Copy and paste any tiles already completed on the current level into your project and arrange them accordingly.

3- Deselect your background layer.

4- Merge the rest of the layers ( I use merge visible, but there are a few different ways to do this, the important thing is to have all completed tiles on one layer)

5- Duplicate the merged layer. This is your master layer and must remain the top layer and NEVER be altered. This will show you how your tile is going to look when played. The next layer down is kind of a back up and can be used for some blending if need be.

6- Make sure you are working below the top 2 layers at all times. Layers rule. use the opacity sliders. I use the eye dropper a lot too. Like OHK said, pick up on themes and colors from elsewhere on the current level(s) to help with cohesion. Most people like it when someone is playing with their ideas rather than around or against them.

7- once you are happy with your piece take a little break,walk away from your computer physically, go to the bathroom, get a drink of water, whatever. If you are still stoked with your piece when you come back then itís time to crop it down to 150x150 pixels. Save that sucker!

8- Make a note about what the gridpoem says, not just the adjacent lines. Come up with something clever, if need be do some googling for inspiration. Not contributing to the poem is simply lazy and lame, donít be that douchebag who doesnít even try, you are better than that.

9- Upload your piece and poem contribution, the more collaboratively you play the more others will want to play. Back in the heyday we could get some pretty fun jam sessions with several articipants collaborating on several pieces over a day. Yeah I know wistful old timer, blah blah blah.

Happy ARTINGÖ these of course are not hard and fast rules because there really are none here, but some suggestions that hopefully will help anyone that wants to feed into a more collaborative flourishing of this awesome thing Jon & Ed built.

...gridcosm?level=4137

In reply to:
Re: YZN and blending
Replies:
Re: GRIDCOSM tile buildin..

Active/New discussions on SITO have been moved to Google Groups.

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OLDER THREADS - for archival reference only
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Re: YZN and ble.. SAZ/170126
Re: you coulda .. NLT/170126
Re: you coulda .. NLT/170126
Re: YZN and ble.. NLT/170126
Re: you coulda .. NOH/170126
Re: YZN and ble.. SAZ/170126
Re: [no subject.. NLT/170126
thats alot bett.. OHK/170126
4138c1seed NLT/170125
[no subject] YZN/170125
Re: tile build .. YZN/170125
tile build vide.. NLT/170125
Re: ANT? HOW TO.. YZN/170124
Re: ANT? HOW TO.. NLT/170124
Re: ANT? HOW TO.. YZN/170124
Re: ANT? HOW TO.. NLT/170124
Re: ANT? HOW TO.. NLT/170124
Re: TCA - The F.. YZN/170124
Re: TCA - The F.. NLT/170124
Re: RIP TCA NLT/170124
Re: ANT? HOW TO.. PCB/170124
Re: GRIDCOSM ti.. YZN/170124
Re: GRIDCOSM ti.. YZN/170124
Re: GRIDCOSM ti.. NLT/170124
Re: GRIDCOSM ti.. YZN/170124
GRIDCOSM tile b.. NLT/170123
Re: Thanks SNY,.. NLT/170123
ANT? Never knew.. NLT/170123
Re: SUH's 1038a.. NLT/170123
Re: gridcosm ne.. NLT/170123
Re: TCA = TRUMP.. NLT/170123
Re: YZN and ble.. NLT/170123
Re: YZN and ble.. YZN/170122
Re: YZN and ble.. NLT/170122
Re: YZN and ble.. YZN/170122
Re: YZN and ble.. YZN/170121
Re: YZN and ble.. YZN/170121
YZN and blendin.. OHK/170121
Re:NOH = OHK/170121
Re: YZN = YZN/170121
Re: YZN = YZN/170121
YZN = NOH/170121
Re: YZN = TCA ? YZN/170119
YZN = TCA ? NLT/170119
OHK YZN/170114
[no subject] YZN/170114
Re: Current Lev.. MKC/170113
Current Level. .. YZN/170113
MKC YZN/170113
Nice NLT SAZ/170105
Could somebody .. YZN/170104
jimmy jam sauce NLT/161220
can you jam? NLT/161220
lol srd i just .. OHK/161207
[no subject] YZN/161205
lol i just foun.. OHK/161203
Re: Re:PLEASE M.. YZN/161203
Re: Re:PLEASE M.. OHK/161203
Re:PLEASE MAKE .. OHK/161203
We Rule! OHK/161203
Re: Ah, sweety!.. OHK/161201
Re: Apperently .. KBO/161201
Sup OHK/161201
Apperently KBO .. OHK/161201
Re: MKC NOH/161129
MKC OHK/161127
Re: YZN JIT/161126
Re: non blendin.. JIT/161126
I still love yo.. OHH/161119
Re: The chairs .. YZN/161119
The chairs make.. NOH/161119
MRMy NOH/161119
I couldnt help .. NOH/161119
YZN 4118 C3 NOH/161119
Um NOH/161119
Re: YT CHAT / A.. YZN/161119
Re: YT CHAT / A.. YZN/161119
Re: YT CHAT / A.. NOH/161119
Re: YT CHAT YZN/161119
YT CHAT NOH/161119
Re: Now you kno.. YZN/161119
Naw man thanks .. NOH/161119
Re: Now you kno.. YZN/161119
Now you know ho.. NOH/161119
Re: OK! GREAT! YZN/161119
OK! GREAT! NOH/161119
Re: Its still t.. YZN/161119
Its still the w.. NOH/161119
Re: Fix that YZN/161119
Fix that NOH/161119
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