HyPod - Development Area


What & When

First a few introductory data: HyPod is a project 
I'm proposing for CAiiA+STAR, as part of a 
3-month residence, beginning June 2000 and ending 
August 2000 - hopefully with an exhibit during the 
Consciousness Reframed conference.

This is a place to discuss the technical aspects 
of the project - basically, to make it work!

I already have some people collaborating with me,
including Ranjit Bhatnagar and Ed Stastny. If you 
feel you can help in some way, please send me 
your comments!


Concept

The concept page is up with diagrams and such.
More detailed explanations of the project elements 
will be added as they become available.

I'm setting up a little discussion mailing list 
at hypod@verle.com so all the people 
participating in the development can talk 
with each other.

There's also the Sito Beta discussion page, 
we just have to make sure everybody in the 
"development team" has access to it...

Hardware

What I want is something that can act as a
gigantic joystick - that's the kind of movement 
that people will make, leaning around. Jumping 
would be like hitting the fire button.

As I said before: the cheapest the best, because 
I'm not sure about how much funding will be available
for this. I would love to be able to set it up from, 
say... second-hand videogame parts :)

The initial idea of using Ascension Tech motion-tracking 
devices was ruled out based on high price and fragility.

Ranjit suggested pressure sensors and I'm researching
them.  His ideas are:

1. each grid square on the floor has four pressure sensors,
one on each corner.  Navigate by stepping or shifting
weight.  Should be relatively cheap and easy to implement.
MY FAVORITE!

2. give each visitor a bicycle reflector on a stick.  A high
camera with light source (infrared maybe?) can see the
reflectors very well, so it doesn't take sophisticated image
processing to find them. It's still complex software to
track the moving dots.

  I thought of this because at SIGGRAPH a few years back they
  had a presentation with a concept kind of similar to yours,
  where the mass actions of thousands of people (each with a
  reflector paddle) became the user interface to a pong game.
  (Left side of hall against right side of hall!)

3. ultrasonic sensors over each square can detect movement.
But it would probably be hard to tell what direction they're
moving in.

4. similar to 1, but just put a grid of 4 or 9 pressure
switches on each square.  Visitor steps on different
switches.

--

I guess we would need two computers, one for figuring out 
the data from the participants, and other for running 
the navigation interface. Suggested connections between 
them are MIDI and serial interface.

Software

Ranjit suggested Macromedia Director, for the transitions 
and such. I like the transitions in Flash, but its 
programming environment is not as powerfull, and it 
cannot interact with external devices, except maybe 
for the keyboard and mouse...

In any case, it will need to be linked to HyGrid's 
database. I don't know if it will be possible to have
it reflect dinamic changes (new pieces) or it will 
show just a "frozen" state of HyGrid.

There's also the question of managing the viewing 
patterns. I think it will be too much to let it 
for the participants to find out the "valid" 
patterns, so I tought about some clue, like 
little leds in the floor to mark the possible 
positions. The "center" square could be either 
a fixed one in the middle, or whatever square 
the user chooses to stand on first.

I appreciate any suggestions regarding the software, 
including offers to help writing it! :)


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last updated: march 12, 2000
-lenara